THIRD INVID WAR: NEW REF CYCLONES Next  Previous  Top  Index
The following material is from THE THIRD INVID WAR, a fan supplement by Dave Deitrich and Chris Meadows. Please feel free to use, copy, and distribute it as you see fit. All we ask is that you give proper credit to us and do not claim that it is your own work. Comments and suggestions are welcome.

THE VR-141 SUPER SABER

BACKGROUND

The VR-141 Super Saber was designed by REF engineers at the request from REF Intelligence for a special cyclone unit for espionage and sabotage operations. Especially designed for intelligence gathering, the new cyclone includes advanced sensor systems and a powerful computer for data analysis. For weaponry, the engineers decided to stick with a modified version of the CADS-1 close assault system that was so successful on the old VR-041 Saber cyclones. The new CADS-2 system had multiple spinning blades that act as both a shield and a buzzsaw in combat. One REF General pointed out that the lack of energy weapons could become a serious liability in the field, so the designers grudgingly came up with the CADS-1B, a smaller version of the original CADS-1 mated to a laser. Both designs were well-received by the REF Intelligence community.

The VR-141 Super Saber closely resembles its predecessor, the VR-041 Saber Cyclone, with the same smooth lines and curved nose, and the distinctive round CADS units on the front wheel hub. A closer look will reveal that the new VR-141 is slightly larger and better equipped than its predecessor, though. Super Saber Pilots usually wear the standard CVR-4 body armor.

SCHEMATICS

Click on the icon to the left to view some pictures from the REF Cyclone maintenance guide, document REF-8812-334-1200.

RPG STATS

Model: VR-141 Super Saber
Class: 2nd Generation M.O.S.P.E.A.D.A. Special Forces Unit
Crew: One

M.D.C. BY LOCATION:

    Motorcycle Mode                  Battlesuit Mode
    ----------------------------     ----------------------------
    Headlight           5            Tires (2, rear)        5
    Front Tire          5            Thrusters (rear)       60
    Rear Tire           5            Forearm Shields (2)    75
    Storage Box (2)     2 each       Leg Shields (2)        125
    Thrusters (rear)    60           Head                   70
(1) Main Body           300      (1) Main Body              300
M.D.C. OF BODY ARMOR:
(2) CVR-4 (Standard Military Armor)                  70
NOTES:
  1. Depleting the M.D.C. of the Main Body will shut the mecha down completely.
  2. Depleting the M.D.C. of the body armor will destroy it and very likely kill the wearer (10% chance of survival).
The Second Generation Cyclones are equipped with laser resistant ceramic armor, so laser weapons do only HALF damage. This does NOT include any other energy attacks such as particle beams or ion blasts, nor does it help against explosives.

CVR-4C Heavy Armor is incompatible with the VR-141 Super Saber.

SPECIFICATIONS

Motorcycle Mode:
Maximum Speed: 210 mph (336 kmph)
Cruising Speed: 80 mph (128 kmph)
Turbo Boost Fwd: 40 ft (12 m) horizontal
Turbo Boost Up: 20 ft (6 m) vertical

Battloid Mode:
Running: 60 mph (96 kmph)
Flying: 180 mph (288 kmph)
Leaping: 20 ft (6 m)
Thruster Leap: 100 ft (30 m)

Height:
Battloid: 7.0 ft (2.1 m)
Motorcycle: 3.6 ft (1.1 m)

Width:
Battloid: 3.6 ft (1.1 m)
Motorcycle: 1.8 ft (0.5 m)

Length:
Battloid: 3.2 ft (1.0 m)
Motorcycle: 5.2 ft (1.6 m)

Weight:200 lbs (90 kg)

Cargo:
The VR-141 has detachable cargo boxes that are connected to the rear of the bike like saddlebags. The size of each container is 18 inches tall by 20 inches wide by 18 inches deep. A passenger can also ride seated behind the driver. The VR-141 can hold 300 lbs (140 kg) in addition to the rider. Reduce maximum speed by 20% for every additional 50 lbs (22 kg) over the limit and add -1 to dodge.

Unlike its predecessors, the storage boxes of the new cyclones do NOT drop off when they convert to battloid mode. Instead, the boxes are shifted to the lower back, just below the thruster packs and covering the butt of the pilot. The passenger, however, isn't so lucky...

Note that usually one of the saddlebags is replaced with a Comptech A-4 Portable Computer. (see below)

Main Engine: FF-600 Fusion/Protoculture Engine

Range:
2 protoculture cells will power the cyclone for approximately 12 months before needing refueling. The backup system can operate on 1 protoculture cell for 6 months at no penalty. Constant flying will drain the protoculture cells twice as quickly for all models. As a final backup, the cyclone can run on fusion power alone for up to 400 miles on a full tank of fuel, but maximum speed is reduced 15% and constant flying is impossible. The fusion engine runs off hydrogen, so any hydrogen-rich liquid (like water or ammonia) can be used for fuel. Extra gas from the fusion engine is released through an exhaust port.

Color Scheme:
Following the new painting scheme for most REF mecha, the new military cyclones are colored based on where they are stationed. Desert Cyclones are usually painted in a tan camouflage, Arctic Cyclones are painted a flat white, etc. Most of the Super Sabers assigned to the Icarus Mission were painted dark blue and battleship grey in color, though they are often repainted by resistance groups to match their terrain or tastes. Each cyclone is streamlined in a color corresponding to the position of the pilot. Enlisted Pilots have their cyclones streamlined in Blue, Aces and low-ranking Officers in Red, and Platoon Leaders in Green.

WEAPON SYSTEMS

  1. GR-103 MINI-MISSILE LAUNCHER (2). The main weapon of older cyclones has remained mostly unchanged in the newer models. The launchers have been updated with newer technology which makes them more resilient to damage and easier to repair (+20% to repair rolls). In motorcycle mode, the two missile launchers are side by side in the nose of the cycle. In battloid mode, the missile launchers are divided, with one on each shoulder of the mecha. Both launchers hold 6 mini-missiles (usually armor-piercing).

  2. GR-187 HIP MISSILE LAUNCHERS (2). A new addition to modern cyclones, the VR-141 Super Saber comes automatically equipped with a pair of GR-187s. These weapons are mounted on the hip/upper leg shields in battloid mode and in the lower back of the cyclone in motorcycle mode. It appears as four small tubes built directly into the armored plate. The missiles can only fire in battloid mode.

  3. MODULAR WEAPON SYSTEMS. As with all REF Cyclones, the arm shields of the VR-141 Super Saber are designed to interface with one of the GR-series weapon modules. One weapon module can be mounted on each forearm shield, and it is not necessary to mount the same modules on each shield. The Cyclone's onboard computer system will automatically recognize which weapon module is installed and adjust the HUD displays on the pilot's helmet accordingly. Any GR-series weapon module can be used.

    Typical VR-141s are assigned either two CADS-2 Melee Units units, two CADS-1B Melee Weapon/Laser units, or one CADS-2 and one CADS-1B. Of course, different weapons may be assigned if necessary or desired. Click HERE for a complete listing of cyclone weapon modules.

  4. COMPTECH A-4 PORTABLE COMPUTER. Usually one of the carrying bags on the VR-141 will be replaced with this extremely powerful portable computer. Ideal for espionage, this computer can double as an audio/video recorder and may be programmed with a variety of counterintelligence programs. The optical storage drive in the computer can record up to 6 hours of video and audio signal, 24 hours of audio-only signal, or 200 Gigabytes worth of computer information.

    GAME EFFECTS: In addition to its recording capabilities, the Computer provides the character with a skills pool of +30%, which can be split up any way desired; +30% for one skill, +15% for two skills, +10% for three skills, etc. Changing the computer's configuration requires a skilled Computer Programmer or Hacker, and 1D6+1 hours of uninterrupted work.

  5. Hand-to-Hand Combat. Punch does 1D4 M.D. Kick does 1D4 M.D. (The VR-152 Battler II has an equivalent strength of PS 50) Leap Kick does 2D4 M.D. Body Flip or Body Block does 1D4 M.D.

  6. Any type of hand-held weapon can be fired by the pilot while in cyclone armor, including the new Gallant 1000 Multi-Weapon System.

SPECIAL EQUIPMENT FOR VR-141 SUPER SABER CYCLONES
(In addition to normal equipment for all military cyclones)

STANDARD SENSORS AND EQUIPMENT FOR ALL MILITARY CYCLONES

THIRD INVID WAR: NEW REF CYCLONES Next  Previous  Top  Index
DAVE DEITRICH
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deitrich@mcs.net
Last Updated: Friday, 18-Jan-08 02:59:14 PST