

The following material is an adaptation of mecha from MACROSS DIGITAL
MISSION VF-X, a video game for the Sony Playstation based on the original
Japanese MACROSS TV series
(which became Robotech here in the U.S.). Please feel free to use, copy, and
distribute it as you see fit. All I ask is that you give proper credit to me
and do not claim that it is your own work. Comments and suggestions are
welcome.
VF-1X PLUS ENHANCED VALKYRIE
(Version 0.8
- Last Modified: Friday, 18-Jan-08 02:59:01 PST)
RPG Stats by DAVE DEITRICH
(deitrich@mcs.net)
Background info provided by the
MACROSS ONLINE COMPENDIUM
BACKGROUND
The VF-1 Valkyrie is widely regarded as the most popular variable fighter ever
made. It is also one of the most prolific. Between 2009 and 2015 over six
thousand Valkyries were constructed, and even in 2040 roughly 30% of these
fighters still remain in service with reserve fleets, militias, and frontier
colonies. In 2025 the UN Spacy approved a program to update the remaining
Valkyries with modern technology. Valkyries that were upgraded were
reclassified as VF-1X Plus Enhanced Valkyries.
The main upgrade for the Valkyries consisted of replacing the long-outdated
FF-2001 thermonuclear reaction turbine engines with Shinnakasu Heavy
Industry/P&W/Rolls Royce FF-2079J engines. These new engines were
approximately the same size and weight as the original FF-2001s, but provided
far greater thrust and maneuverability. In addition, the FF-2079Js had much
lower fuel requirements than the older engines, so space and weight formerly
devoted to fuel could be used for armor and system improvements. Other
improvements include an improved combat computer, heads-up canopy displays, a
redesigned control panel layout, improved radar and sensor systems, and a new
series of FAST pack additions (NP-BP-10 and NP-FB-10 FAST weapon modules).
By 2030 almost all VF-1s still in UN Spacy service had been upgraded to VF-1X
Plus models. No new VF-1X Plus aircraft were ever constructed; when
replacement was necessary it was more cost effective to supply newer variable
fighters such as the VF-11 Thunderbolt. The upgrade
was only made available to UN Spacy VF-1s; fighters that had been sold to
private citizens were never upgraded (though high-ranking UN Spacy officers
who still retained their original VF-1 fighters were allowed to upgrade them).
Many VF-1X fighters still remain in active service with the military; in 2047
two VF-1X Enhanced Valkyrie took part in Operation Orpheus, one of which was
personally owned by Captain Maximilan Jenius.
RPG STATS
Vehicle Type: VF-1X Plus Enhanced Valkyrie (available in A, J and S
models)
Class: Tactical Variable Fighter
Manufacturer: Stonewell Bellcom and Shinnakasu Industries (original),
Shinsei Industries (upgrades)
Crew: One pilot wearing Tactical Life Support System
MDC BY LOCATION:
(1) Head 100
Head Mounted Lasers (1, 2 or 4) 30 each
Arms (2) 100 each
Hands (2) 50 each
Legs/Thrusters (2) 200 each
(2) Main Body 320
Pilot's Compartment/Escape Pod 200
Retractable Utility Arms (3) 5 each
Wings (2) 150 each
Tails (2) 50 each
GU-11-X Gun Pod 100
NOTES:
- Destroying the head of the fighter will knock out the mecha's major sensor
systems, including all of the optics systems (infrared, nightvision,
thermal). Radar and communications will be unaffected.
- Depleting the MDC of the main body will destroy the mecha. The pilot and
cockpit section/escape pod will be automatically ejected from the doomed
mecha before it explodes by the mecha's main computer.
SPEEDS:
- RUNNING, SOLDIER CONFIGURATION:
- 100 mph (160 kmph)
- LEAPING, SOLDIER CONFIGURATION:
- 30 ft (9 m) high or 50 ft (15.2 m) long without thrusters.
- FLYING, SOLDIER CONFIGURATION:
- 300 mph (480 kmph) maximum speed limit in an Earth-like atmosphere. Can
also hover in place indefinitely.
- FLYING, GERWALK CONFIGURATION:
- Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like
atmosphere. Can also hover in place indefinitely.
- FLYING, FIGHTER CONFIGURATION:
- Mach 3.05+ (2043 mph/1277 kmph) max speed at 10,000 meters or less above
sea level. Mach 4.28+ (2868 mph/1793 kmph) max speed at 10,000-42,000
meters above sea level. Max altitude of 42,000 meters without rocket
booster assistance.
- MAX ENGINE THRUST:
- 15,000-30,000 kg x2 from main engines.
STATISTICAL DATA:
- HEIGHT:
- 47.0 ft (14.10 m) in soldier configuration.
- 29.0 ft (8.70 m) in gerwalk configuration.
- 12.8 ft (3.84 m) in fighter configuration.
- WIDTH:
- 18.2 ft (5.45 m) at shoulders in soldier configuration.
- 49.3 ft (14.78 m) in gerwalk or fighter configuration with wings
at maximum extension.
- LENGTH:
- 16.0 ft (4.80 m) in soldier configuration.
- 37.3 ft (11.30 m) in gerwalk configuration.
- 47.4 ft (14.23 m) in fighter configuration.
- WEIGHT:
- Empty: 13,250 kg
- Standard T-O Weight: 18,500 kg
- Max T-O Weight: 42,000 kg
- PHYSICAL STRENGTH:
- Equal to a P.S. of 60
- CARGO:
- Small compartment behind pilot's seat for personal belongings.
- POWER PLANT:
- Two Shinnakasu/P&W/Rolls Royce FF-2079J thermonuclear turbine
engines. Several Pratt & Whitney HMM-5B high-maneuverability vernier
thrusters for additional maneuverability. Equipped with P&W
2085 rocket thrusters in NP-BP-10
FAST rocket thruster packs when operating in space.
- COMPATIBLE FAST PACKS:
- Dorsal:
NP-BP-01,
NP-BP-02,
NR-BP-T1,
NP-BP-10,
NP-BP-11,
NP-BP-12,
NP-BP-19
- Arm:
NP-AR-01,
NP-AU-T1
- Leg:
NP-FB-01,
NP-FB-T1,
NP-FB-10
WEAPON SYSTEMS:
- HEAD LASERS:
Like the original VF-1, the VF-1X plus has lasers mounted on its head. In
Gerwalk and Fighter mode these lasers are located on the underbelly of the
aircraft. In Soldier mode the lasers hav 360 degree rotation. The VF-1X
still comes in A, J, and S models, which have 1, 2, and 4 head lasers
respectively.
- PRIMARY PURPOSE: Assault/Defense
- SECONDARY PURPOSE: Tool for Cutting
- RANGE: 2000 feet (600 m)
- DAMAGE: 1D6 M.D. per laser (2D6 for J model, 4D6 for S model).
One long, extended blast lasts one full melee and does double damage,
counts as two attacks that melee and can not be used against fast
moving/dodging opponents.
- RATE OF FIRE: Equal to the pilot's combined number of attacks.
- PAYLOAD: Effectively Unlimited.
- GU-11-X 55mm TRI-BARREL GUN POD:
Like the Valkyrie itsel, the standard issue armament for VF-1 was upgraded
slightly to take advantage of new technology. The GU-11-X gun pod is
actually the prototype design for the gun pod used by the
VF-11 Thunderbolt. Unlike the original GU-11,
the GU-11-X uses clips of ammo.
- PRIMARY PURPOSE: Assault/Defense
- RANGE: 4000 ft (1200 m)
- DAMAGE: Does 4D6 M.D. for a short burst, 1D6x10 M.D. for a long
burst, or 2D6x10 M.D. for a full melee burst. Bayonet does 1D4x10 M.D.
per strike.
- RATE OF FIRE: Equal to the pilot's combined number of attacks.
- PAYLOAD: 400 rounds per clip equals 40 short bursts, 20 long
bursts, or 10 full melee bursts. Additional ammo clips can be inserted,
but exchanging clips requires 2 melee actions. One spare clips is
stored in each leg of the Veritech.
- MEDIUM/LONG-RANGE MISSILES:
Each wing of the VF-1X Plus has three hardpoints on it for holding missiles
and other armaments. Each hardpoint can hold one long-range missile or
three medium range missiles (and other armaments are possible).
- PRIMARY PURPOSE: Assault/Defense
- MISSILE TYPES: Any type of
Medium Range or
Long Range Missile
can be used.
- RANGE: Varies with missile type.
- DAMAGE: Varies with missile type.
- RATE OF FIRE: 1 at a time or volleys of up to 6/18 (all)
missiles.
- PAYLOAD: Up to 6 long-range missiles or 18 medium-range
missiles.
- FAST PACK WEAPONS MODULES:
The NP-BP-10 FAST thruster pack and
NP-FB-10 leg modules were
specifically designed for the VF-1X Plus. The
NP-AR-01 arm units are also fully
compatible with the Valkyrie. For more details see the
UN Spacy FAST Pack data file.
- HAND TO HAND COMBAT: If necessary, the pilot of the VF-1X Plus
can engage in melee combat rather than use a weapon. The Valkyrie is
extremely agile and can execute most typical hand to hand combat moves,
such as punches, jump kicks, leap attacks, rolling with impacts, etc.
DAMAGE:
- Restrained Punch: 1D4 M.D.
- Full Strength Punch: 2D6 M.D.
- "Booster" Punch: 3D6 M.D. (counts as two attacks)
- Tear or Pry with Hands: 1D6 M.D.
- Kick: 1D6 M.D.
- Leap Kick: 2D6 M.D.
- Body Flip/Throw: 1D4 M.D.
- Body Block/Tackle: 1D6 M.D.
- Stomp: 1D6 M.D. (only effective against small objects)
STANDARD EQUIPMENT FOR THE VF-1X-PLUS:
- AUTO-PILOT: The VF-1X is equipped with a computerized auto-pilot,
allowing the pilot to relax or even sleep during long voyages. The auto-
pilot can be programmed with a single destination or a complex flight
plan involving multiple speeds, directions, and destinations. The
onboard computer will alert the pilot when the fighter is near its
destination, and can also be set to automatically signal when sensors
detect objects near the mecha. The auto-pilot was designed with long
intra-system space journeys in mind.
- COMBAT COMPUTER W/HUD DISPLAYS: The VF-1X is equipped with a
combat computer that can store and analyze data during combat with hostile
forces. The entire cockpit canopy of the VF-1X is a large HUD display,
which allows the computer to display large amounts of data to the pilot
and even highlight enemies and missile attacks with overlaid graphics.
The combat computer tracks and identifies specific enemy targets, and has
a database of over 10,000 images stored in memory. The computer can
identify and track up to 200 targets simultaneously.
- ESCAPE POD: The entire reinforced cockpit of the VF-1X is a
detachable escape pod that can be jettisoned when the mecha is destroyed.
The ejected cockpit does not contain thrusters, but does contain a powerful
locator beacon and an integrated life support system that can support the
pilot for up to 24 hours after ejection. The pod is also equipped with
parachutes in case of ejection in an atmosphere. The combat computer is
programmed to automatically eject the escape pod if the mecha is
destroyed (main body MDC reduced to 0), but this can be overridden if the
pilot is feeling suicidal for some reason.
- EXTERNAL AUDIO PICKUP: Range: 300 ft (91.5 m). A sound
amplification system that can pick up normal conversation up to 300 feet
away.
- HEAT AND RADIATION SHIELDS: Special shielding prevents the
penetration of life threatening heat and radiation. A radiation detection
and alarm system are linked with the shields and will sound an alarm if
there is a rupture in the shields and what the levels of radiation are.
- HOMING SIGNAL: The escape pod of the VF-1X is equipped with a
homing device that enables rescue teams to locate a disabled craft or
ejected life pod. The range of the signal is 400 miles (640 km). Most
UN Spacy ships and variable fighters can locate and track homing signals,
and the onboard computers will automatically notify their pilots if such a
signal is detected.
- LASER TARGETING SYSTEM: Range: 100 miles (160 km). Used for
increased accuracy in the striking of enemy targets and is partly
responsible for the mecha's strike bonus.
- LOUDSPEAKER: A loudspeaker system is built into the craft, which
can be used to amplify the pilot's voice up to 90 decibels.
- MOTION DETECTOR & COLLISION WARNING SYSTEM: Sounds an alarm and
warns the pilot of an impending collision and/or immediate target. Range:
500 ft (152.5 m).
- OPTICS: INFRARED: Range: 2000 feet (610 m). This optical system
projects a beam of infrared light that is invisible to the normal eye, but
detectable by the mecha's sensors. The system allows the pilot to detect
hidden/concealed objects by their IR reflectiveness. The beam will be
visible to anyone with IR sensitive optics, however.
- OPTICS: NIGHTVISION: Range: 2000 feet (610 m). A passive light
image intensifier that emits no light of its own, but relies on ambient
light which is electronically amplified to produce a visible picture.
- OPTICS: THERMAL IMAGER: Range: 2000 feet (610 m). A passive
optical heat sensor that detects infrared radiation projected by warm
objects and converts that data into a false-color visible image. The system
enables the pilot to see in the dark, in shadows, and through smoke, and
also adds a +10% bonus to pilots using a tracking skill.
- RADAR: 200 mile (321 km) range.
- RADIO/VIDEO COMMUNICATION: Long range, directional communications
system with satellite relay capabilities. Range: 600 miles (960 km) or can
be boosted indefinitely via satellite relay.
- SELF-DESTRUCT: To prevent capture of a variable fighter by the
enemy, the pilot can activate the VF-1X's self-destruct system, which will
cause the fighter to explode after a delay of up to 60 minutes (time is set
by the pilot). The explosive damage is contained within a 20 foot (6 m)
area and inflicts 1D6x10 M.D. to everything within the radius of the
explosion. All internal systems are obliterated. The escape pod will be
automatically ejected prior to the explosion unless the pilot overrides
the ejection sequence.
- SHOULDER SPOTLIGHTS: Can project regular white light or infrared
light. Range: 300 ft (91.5 m)
- STANDARD SURVIVAL KIT: All UN Spacy variable fighters come equipped
with a portable survival kit. Inside the small reinforced box is a
medium-sized flashlight, two hand flares, one rocket flare, a compass,
infrared distancing binoculars, a small mirror, a pocket knife, dehydrated
and concentrated food (can be stretched into a five day supply for one
person) and basic first aid items (aspirin, bandages, disinfectants, etc.)
- TACTICAL LIFE SUPPORT SYSTEM: The VF-1X's cockpit is pressurized,
and also provides additional air feeds to the pilot's flight suit that
provides him with pressurized breathing. The UN Spacy flight suit also
contains an upper and lower g-suit that promotes blood circulation even
during high-g turns, thus decreasing the possibility of pilot's blacking
out in combat.
- UTILITY ARMS: The right arm contains three retractable utility arms
that can be used to perform delicate work and repairs. Each arm is 6 feet
(2 m) long and has 5 MDC.
- VIDEO SURVEILLANCE SYSTEM: A set of video cameras in the head of
the Valkyrie record the surroundings and relay information back to the pilot
in battloid mode. The information is automatically recorded for future
review. The cameras have 360-degree rotation, 1,600 ft (488 m) max range,
telescopic zoom x10 and a 30 ft field of vision.
COMBAT BONUSES FOR VF-1X-PLUS VALKYRIE TRAINING:
Note: Valkyrie Combat Training (from Macross II) or Veritech
Combat Training (from Robotech) can be substituted for either of the
skills below. If this is the case, then the pilot gets a bonus of +1 to
parry and dodge and one extra melee attack per round in addition to
the his normal combat bonuses due the speed and power of the Enhanced
Valkyrie.
BASIC VALKYRIE COMBAT TRAINING
- Basic training for non-pilot military personnel.
- 1 attack per melee (plus those of the pilot).
- Add one additional action/attack at levels three, nine, and fifteen.
- +1 to strike.
- +1 to parry
- +1 to dodge in soldier mode, +2 in gerwalk, +4 in jet mode.
- +1 to roll with a punch or fall with an impact, reducing damage by half.
- Critical strike same as pilot's hand-to-hand.
- Body block/tackle/ram - 1D6 M.D. plus a 50% chance of knocking an opponent
down, causing him to loose initiative and one attack that melee round.
ADVANCED VALKYRIE COMBAT TRAINING
- Advanced training for military pilots and mecha specialists.
- 3 attacks per melee (plus those of the pilot).
- Add one additional action/attack at levels three, six, eleven, and
fifteen.
- +2 on initiative.
- +2 to strike
- +3 to parry
- +3 to dodge in solder mode, +5 in gerwalk, +7 in jet mode.
- +3 to roll with a punch or fall with an impact, reducing damage by half.
- Critical strike same as pilot's hand-to-hand.
- Body block/tackle/ram - 1D6 M.D. plus a 50% chance of knocking an opponent
down, causing him to loose initiative and one attack that melee round.
REFERENCES USED IN THIS DESIGN

